My interview on iDeveloper podcast, and the new Flint site

This week I was lucky enough to be interviewed by [Scotty](https://twitter.com/macdevnet) on his and [John’s](https://twitter.com/djembe) excellent [iDeveloper podcast](http://ideveloper.co/podcast187/). This means I also had to get the [flint.tools](https://flint.tools) website live.
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Cool new things the WWDC 2018 Keynote could bring to the Flint framework

I’ll be honest, at first I felt there were not many exciting things at this WWDC. Personally I am very happy to see the new notifications improvements and Siri shortcuts, and I can verify after running … Read more →

Hacking my shell prompt so I make fewer mistakes working with Xcode projects

Making mistakes is how we learn. But not all mistakes are equal, and making the same one over and over is not learning. Often I run two or more different Xcode builds on the same … Read more →

Flint’s new Feature Constraints DSL

Flint is our open source framework for tackling a lot of Apple platform boilerplate code. One of the many powerful things it gives you is support for Conditional Features in your apps. You define how … Read more →

Using conditional conformances to improve API ergonomics in Flint

By the magic of Swift 4 conditional conformances I managed to improve the experience when performing Flint actions when your action does not need an input or a presenter. Here’s how. Read more →