Cool new things the WWDC 2018 Keynote could bring to the Flint framework

I’ll be honest, at first I felt there were not many exciting things at this WWDC. Personally I am very happy to see the new notifications improvements and Siri shortcuts, and I can verify after running … Read more →

Hacking my shell prompt so I make fewer mistakes working with Xcode projects

Making mistakes is how we learn. But not all mistakes are equal, and making the same one over and over is not learning. Often I run two or more different Xcode builds on the same … Read more →

Using conditional conformances to improve API ergonomics in Flint

By the magic of Swift 4 conditional conformances I managed to improve the experience when performing Flint actions when your action does not need an input or a presenter. Here’s how. Read more →

You’ll never believe what held up Soundproof development for months

Back in Spring of 2015 I started doing some work for a new release of Soundproof, my iOS app for music practice. We’d just been through launch in Autumn 2014 having gone through a rapid … Read more →

AirPods are great but… could be smarter

I love Apple’s AirPods but when you stop to think beyond the improvements Bluetooth experience, they’re still not doing what they should… Read more →