A funny thing happened at WWDC 2019

(Alternative title: concurrency and queueing is hard) Cold pizzas at 4AM, so many queues, dirty cheats, jumping over seats, a touch of chaos and… some famous blood.

What Apple could learn from Nintendo Switch

Late to the party, I recently bought a Nintendo Switch for my two daughters, aged 14 and 17, to play some “deeper” games than are available on iOS and because frankly they’ve run out of TV to watch in these trying times and they recently had fun playing a friend’s Xbox.

The Switch immediately showed me a glaring hole in Apple’s mobile/home ecosystem experience that I really hope they fix by pivoting the Apple TV experience a bit. Read more →

How to save $1000s on your iOS development costs by making design compromises

Last week I tweeted something that got a lot more interest than I imagined, regarding Dynamic Type, custom transitions and the like. Sadly, a lot of people misunderstood aspects of this. Read more →

A theory of Mac future

Photoshop coming to iOS is all about the future of the Mac. Read more →

Cool new things the WWDC 2018 Keynote could bring to the Flint framework

I’ll be honest, at first I felt there were not many exciting things at this WWDC. Personally I am very happy to see the new notifications improvements and Siri shortcuts, and I can verify after running … Read more →