Radar: FB9697336 – ScrollViewReader scrollTo scrolls incorrectly sometimes, affected by unrelated padding

Hit this one while working on our video subtitles app Captionista once iOS 15 came out. Spooky scrolling action at a distance. FB9697336 – ScrollViewReader scrollTo scrolls incorrectly sometimes, affected by unrelated padding Please provide … Read more →

Is your SwiftUI ScrollView scrolling to the wrong location in iOS 15?

I isolated a couple of new iOS 15 ScrollView bugs recently while working on the timing editor view in our new video subtitling app Captionista. These particular problems did not exist in iOS 14. Our … Read more →

A funny thing happened at WWDC 2019

(Alternative title: concurrency and queueing is hard) Cold pizzas at 4AM, so many queues, dirty cheats, jumping over seats, a touch of chaos and… some famous blood.

What Apple could learn from Nintendo Switch

Late to the party, I recently bought a Nintendo Switch for my two daughters, aged 14 and 17, to play some “deeper” games than are available on iOS and because frankly they’ve run out of TV to watch in these trying times and they recently had fun playing a friend’s Xbox.

The Switch immediately showed me a glaring hole in Apple’s mobile/home ecosystem experience that I really hope they fix by pivoting the Apple TV experience a bit. Read more →

How to save $1000s on your iOS development costs by making design compromises

Last week I tweeted something that got a lot more interest than I imagined, regarding Dynamic Type, custom transitions and the like. Sadly, a lot of people misunderstood aspects of this. Read more →