The Making of Soundproof, part 1: iPhone 6 made our huge play button look tiny

Some background: the first release of our [music practice Soundproof]( was “Waiting for Review” in the last week of September when my iPhone 6 arrived. I ran the app on the iPhone 6 and of course got the stretched up iPhone 5 UI. It was OK, but a bit “Duplo” shall we say. Also our very subtle background gradient was being stretched. Nobody else would notice but… there is pride to consider. Read more →

Let’s quickly bash this one out

“My contract is finished, so we need to crack on and get an app published in the App Store. The problem is that REDACTED which we started last year will take too long to finish, … Read more →

Trying out indie dev on my pygmy pony

There’s a lot said about the troubles of being an indie iOS developer, with a recurrence doing the rounds at the moment. It’s fair to say that many consider it an ill-advised move, at least … Read more →

The journey from Objective-C to Groovy

A few weeks back I posted an entry called “The journey from Groovy to Objective-C”. Well at WWDC 2014 Apple announced their new language called Swift which is eerily similar to Groovy in many ways.

Proposal: How to bring upgrade pricing to your iOS and Mac apps

I was listening to Iterate 67 recently and there was discussion about Readdle‘s apps and how they work together. I was thinking about how they achieve this above and beyond some canOpenURL: smarts, and I … Read more →