All posts tagged: ios
Confused by appintentsmetadataprocessor errors in Xcode 16?
If you're building App Intents and start seeing weird ` appintentsmetadataprocessor` build errors with Xcode 16 this might help you.
How I added a Siri Shortcut to an existing app in under an hour* using the open source framework Flint
How to save $1000s on your iOS development costs by making design compromises
You’ll never believe what held up Soundproof development for months
Back in Spring of 2015 I started doing some work for a new release of Soundproof, my iOS app for music practice. We’d just been through launch in Autumn 2014 having gone through a rapid migration to Xcode 6 and iOS 8. The plan was to add a few little feature enhancements and push out a release.