AirPods are great but… could be smarter

I love Apple’s AirPods but when you stop to think beyond the improvements Bluetooth experience, they’re still not doing what they should… Read more →

Going deep with Accessibility in Soundproof

When we first released Soundproof we had to make the difficult decision to delay polishing our VoiceOver experience for accessibility users. We had done some work on this already, but due to the nature of … Read more →

Logging in Swift without overhead in production

I recently wanted to start covering start writing all my new app code in Swift, but hit a big problem: I use CocoaLumberjack everywhere and its not ready for Swift yet. They are working on … Read more →

The Making of Soundproof, part 2: Repeat Markers

In this second article in the series about the making of our [Soundproof music practice App](https://itunes.apple.com/app/id889019884), I will explain some of the details and decisions behind the Repeat Markers feature. Read more →

The Making of Soundproof, part 1: iPhone 6 made our huge play button look tiny

Some background: the first release of our [music practice Soundproof](https://soundproofapp.com) was “Waiting for Review” in the last week of September when my iPhone 6 arrived. I ran the app on the iPhone 6 and of course got the stretched up iPhone 5 UI. It was OK, but a bit “Duplo” shall we say. Also our very subtle background gradient was being stretched. Nobody else would notice but… there is pride to consider. Read more →